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The latest change to this website was made on Wednesday, July 28, 2010.

The February 2009 Chapter Meeting

Topic:

    Learning Game Design

    Simulations, properly supported, are powerful learning environments.
    Games help add an emotional component that makes learning more effective by bringing in motivation—but is developing these types of interactions an art, or is there a systematic design process that lets us reliably design learning experiences that deliver the outcomes we need?

    In this session, the author of Engaging Learning: Designing e-Learning Simulation Games shows us why simulation games are effective practice environments and demonstrates a process for designing compelling scenarios. The process is grounded in theory and honed in practice to create meaningful learning experiences.

Speaker:

    Clark Quinn

    Clark Quinn, Ph.D., is an internationally known consultant, author, and speaker. He delivers eLearning solutions including games, mobile learning, performance support, and organizational strategy through Quinnovation, and blogs at learnlets.com.

Date:

    Wednesday, February 11, 2009

Times:

    6:00 to 7:00 pm: Networking, conversation & dinner
    7:00 to 7:15 pm: Announcements
    7:15 to 8:30 pm: Presentation
    8:30 to 9:00 pm: Conversation, follow up on job announcements
    9:00 to 9:15 pm: Clear the room; move conversations to the sidewalk

Location:

    Highlands Country Club,110 Hiller Drive, Oakland, California